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Zingoolarity Homepage Start Changing the Language

Changing the Language

Changing the Language

By default, the dialog language is English.

To pick another available language, click on the language selector flag in the upper-right corner of the screen:


(Zingoolarity language selector screen)

By default, English and German are available.

<>P>Switching to a different language is instantaneous (no restart required).

Languages can be added by software engineers who are able to read and add to the Go source code of Zingoolarity.

Adding a new language

(No need to read on for normal users)

Translations are stored in modules with the naming scheme lang_english.go or lang_german.go and can be handed over to native speakers for professional translation.

The new translation can be added as a new file with the same scheme, for example lang_polish.go.

Finally the new language key (in this example polish) has to be added to the two functions availableLang() and loadLang() in the module helper_lang.go to make it available.

Add the new module lang_polish.go to build.sh and compile zingoolarity with a call to ./build.sh at the command line to create a new Zingoolarity executable, which contains the new language.

You should also add a new icon file to the asset directory, which is called polish.png and represents the national flag shown in the language selection menu.